AvaxHome » Tutorials » Simply Maya – Lighting Techniques for Normal Maps
Posted By : Latest | Category: Tutorials
Simply Maya – Lighting Techniques for Normal Maps

Simply Maya – Lighting Techniques for Normal Maps


In this tutorial Mike explains what a normal map is and how it can be used in Maya to display high resolution on low polygon models. You’ll learn two different techniques, one where we create a light array with different colored lights based on the RGB scale and negative intensities to simulate the baking procedure which works well for flat, less detailed surfaces. You’ll see how normal maps interact with light and how to create materials that interact with light correctly. To our normal map additional bump information can be added to get specific surface properties like brick or bark within the map before it’s rendered out at texture resolution.

"Simply Maya – Lighting Techniques for Normal Maps"

HI-SPEED DOWNLOAD
Free 300 GB with Full DSL-Broadband Speed!



Simply Maya – Lighting Techniques for Normal Maps

Simply Maya – Lighting Techniques for Normal Maps


In this tutorial Mike explains what a normal map is and how it can be used in Maya to display high resolution on low polygon models. You’ll learn two different techniques, one where we create a light array with different colored lights based on the RGB scale and negative intensities to simulate the baking procedure which works well for flat, less detailed surfaces. You’ll see how normal maps interact with light and how to create materials that interact with light correctly. To our normal map additional bump information can be added to get specific surface properties like brick or bark within the map before it’s rendered out at texture resolution.

The second technique shown is the more complicated one for a higher level of detail which is what you want on organic characters, here we create a high and low res mesh and bake down our normal map.

Mike McKinley is an environment artist who works for Zombie Studios. He’s been part of a number of large game productions such as the SAW franchise and written several books about Maya.

home:_http://simplymaya.com/autodesk-maya-video-tutorial/lighting-and-rendering/lighting-techniques-for-normal-maps/?tut_id=102


P A S S W O R D    P R O T E C T E D ! 
PASSWORD WILL BE PUBLISHED HERE TOMORROW!
 PLEASE ADD PAGE TO YOUR FAVORITS

Free 300 GB with 10 GB High-Speed(No Password BACKUP)


Hide Your IP & Protect Your Privacy!
Get Your 15 Day Free Trial Now.

Tags: Simply, Maya, Lighting, Techniques, Normal, Maps

Simply Maya – Lighting Techniques for Normal Maps Fast Download via Rapidshare Upload Filehosting Megaupload, Simply Maya – Lighting Techniques for Normal Maps Torrents and Emule Download or anything related.
Information
Comment on the news site is possible only within (days) days from the date of publication.
«    September 2019    »
MonTueWedThuFriSatSun
 1
2345678
9101112131415
16171819202122
23242526272829
30 
September 2019 (1900)
August 2019 (1987)
July 2019 (2526)
June 2019 (2544)
May 2019 (2905)
April 2019 (2567)
eXTReMe Tracker