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Reallusion 3DXchange 7.5.3201.1 Pipeline (x64)

Reallusion 3DXchange 7.5.3201.1 Pipeline (x64) | Languages: English | File Size: 239.76 MB

With 3DXchange Pipeline, you can import and export all types of 3D assets, including static objects, animated props, skin-bone rigged characters, and motion files. You can also repurpose them with output options tailored for Unity, Unreal, Maya, Blender, Cinema 4D or Daz Studio. This makes iClone a universally essential tool for both game design and CG workflow.

"Reallusion 3DXchange 7.5.3201.1 Pipeline (x64)"

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What's New in 3DXchange 7:

Character Conversion
Utilizing the built-in characterization panel in 3DXchange, you can convert external characters into iClone via FBX format quickly and easily. The newly converted characters will then be compatible with thousands of iClone motion files, as well as powerful motion tools like Body Puppet, MixMoves, and motion capture. Animate any character from Daz, Maya, 3DS Max, Mixamo, and others in a heartbeat!

Prop Conversion
3DXchange provides all the tools you need to import and export 3D props. The Transform & Alighment tools allow you to quickly rotate and resize the imported model with the correct scale and axis parameters. The Pivot tools help you to set a custom pivot point that controls the objects rotational behavior. The Group tool allows you to separate objects, edit model hierarchy, build parent child node relations, rename objects, exclude unwanted parts, and output selected objects separately for improved animation capability later.

Motion Conversion
By converting external motion data into iClone via FBX/BVH format, you are able to bring in motion data from any external motion library, popular motion editing tools, or even life-like motion capture for use with your iClone standard characters. This motion data can also be further edited or refined using iClones powerful Human IK motion editing tools.

Facial Setup
Imported characters can take advantage of iClones powerful facial animation tools too! 3DXchange supports all types of talking characters, allowing you to enrich your scene with more professional character assets that are more expressive with rich facial animation, regardless of whether or not the character was designed using a facial bone rig or facial blend shapes.

Direct In/Out in iClone
To further simplify the pipeline process, several critical import and export features have been implemented directly inside iClone 7, including the highly anticipated batch FBX export which allows you to export characters, props, and cameras all at once. iClone 7 can now also bring in multiple morphs from OBJs for organic morph animations.

Release Notes:
Auto Convert
- Added: Auto-Convert to Non-standard Character workflow now supports Daz Michael 3,4 and Victoria 3,4.
- Added: Optimized material settings for Daz Michael 3,4 and Victoria 3,4 when performing the Import FBX > Auto-convert to Non-standard Character workflow.
- Fixed: Auto-convert to Non-standard Character workflow failed to support CC3 character FBX exported from Character Creator 3. Feedback Tracker

Import & Export Fiile
- Enhanced: Textures exported with an OBJ file will be labeled as "Material Name_Texture Channel Name" and will no longer have a sequence number.
- Added: Namespaces for objects imported from 3rd party tools can now be removed: Import FBX > Ignore Namespace.
- Import: Abnormal vertex pulling for certain FBX files brought into 3DXChange. Feedback Tracker
- Import: UV corruption when an OBJ file is exported from and imported back into 3DXChange. Feedback Tracker

- Fixed: 3DXChange crashes as a result of receiving characters with the default key deleted (frame 1) from iClone (Modify > 3DXChange > Edit in 3DXChange). Feedback Tracker
- Fixed: 3DXChange crashes as result of when the Modify button is pressed for motions selected under Modify > Animation > Motion Library. Feedback Tracker

System Requirements:
- Win 7 SP1 / 8 / 10
- Note: 3DXchange 7 is only compatible with iClone 7, there is no backwards compatibility.



Reallusion 3DXchange 7.5.3201.1 Pipeline (x64)




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Tags: Reallusion, DXchange, Pipeline

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